Exp. 0007

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HOMEPAGE HERO LAB · 12 VARIATIONS · INTERNAL DRAFT

12 ways to open the homepage with a vision — not a spec sheet.

RoomSketcher’s live hero leads with what the product is. Our research says emotion earns the click and “actually buildable” earns the sign-up. Below: the current hero as a control, then 12 emotional openers — each anchored to a real professional’s goal, every one paying off in something you can actually build. ⚡ = interactive, try it.

CONTROL · CURRENTLY LIVE ON ROOMSKETCHER.COM

Why this lever — states what it is and who it’s for. Zero emotion. This is the bar to beat.

Professional Floor Plans in Minutes

Accurate, editable floor plans and polished visuals, powered by AI. The easy-to-use floor plan creator trusted by 10M+ professionals and homeowners in 170+ countries.

VARIATION 01 · GOAL-PICKER · ⚡ INTERACTIVE

Why this lever — lets every persona self-select their own goal — the homepage adapts instead of guessing.

VARIATION 02 · THE DESIGNER’S YES

Why this lever — a designer’s win is the client signing off on a vision they couldn’t picture.

Win the yes before you move a wall.

Your client can’t read a blueprint. But they’ll fall hard for a render. Hand them the room in 3D — and watch the project get approved.

VARIATION 03 · THE ARCHITECT’S VISION · ⚡ INTERACTIVE

Why this lever — an architect’s win is the idea made tangible before a brick is laid.

See it stand before you build it.

Walk anyone through the space in 3D — before a single brick gets an opinion. Drawn to scale, true to the build.

VARIATION 04 · THE LANDLORD’S MATH

Why this lever — a property manager wants the unit that leases itself — empty rooms cost money.

Empty rooms don’t pay rent.

Four bare walls don’t lease. A life does. Furnish the unit on screen, post the plan, fill the vacancy faster.

VARIATION 05 · THE AGENT’S EDGE

Why this lever — the agent’s win is the floor plan that wins the listing pitch, then closes the sale.

Win the listing. Then close it.

Walk into the pitch with a to-scale plan and a 3D tour. The listing that looks this good is the one that sells.

VARIATION 06 · THE STAGER’S GIFT

Why this lever — buyers can’t see potential — the stager lends them the imagination.

Buyers have no imagination. Lend them yours.

Stage the whole place on screen before you haul in a single couch. Show them the life — they’ll buy the house.

VARIATION 07 · THE BUILDER’S HANDSHAKE

Why this lever — kill the “that’s not what I pictured” change-order before it happens.

End the “that’s not what I pictured.”

Get the sign-off in 3D before you swing a hammer. Agree on the room once — bill for it, build it, no surprises.

VARIATION 08 · THE FLAGSHIP · ⚡ DRAG IT

Why this lever — the universal promise made physical — drag to wipe your idea from sketch to standing.

If you can picture it, you can build it.

The thing in your head — to the inch, in 2D and 3D. Drag the slider. Watch the line become a room.

VARIATION 09 · THE MOODBOARD KILLER

Why this lever — the line that punched hardest in review — borrowed Pinterest behavior, hard pivot to buildable.

Your moodboard can’t be built. This can.

Turn the stuff you saved into the thing you ship. Every pin, every screenshot — one step from a real, to-scale plan.

VARIATION 10 · THE COFFEE-BREAK BUILD

Why this lever — keeps the live hero’s “minutes” speed claim — but wraps it in outcome, not feature.

Brief at 9. Buildable by 9:15.

From “here’s the idea” to a plan you can hand off — same coffee break. Accurate enough to build from, fast enough to redo twice.

VARIATION 11 · THE ONE WARM ONE

Why this lever — deliberate tonal contrast — one breath of homeowner warmth so the swagger lands harder.

Before it’s home, it’s a plan.

Every wall you’ll ever love started as a line on a screen. Draw the place you’re dreaming of — to scale, in 3D, free to start.

VARIATION 12 · TOUCH IT · ⚡ INTERACTIVE

Why this lever — pure “comes alive” — no copy needed to explain it; you feel the product in the hero.

Touch it. Watch it stand up.

Drag a wall. Pop it to 3D. That fast. Now imagine doing it with your project.

Experimental concept by the agency — unpublished draft. Floor-plan visuals are illustrative placeholders pending real RoomSketcher renders (see ASSET-REQUEST.md). 4 heroes are live interactive widgets; the rest are copy + placeholder.

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